3/23/2023 0 Comments Silent sniper mgsv![]() This is, of course, not really an issue once you obtain a silenced tranquilizer sniper rifle. This coupled with a low effective range makes the gun the most close-range of the three. The sights on the gun are also lacking, and the gun is best used in third-person. The gun features a high Rate of Fire, which is rarely useful, especially for a typical use scenario, where a player attempts to headshot an guard, resulting in a OHK. The Burkov TB is also in a strange place. The gun costing a hefty amount of use is probably the killing blow for this gun, and where I'd say it probably isn't worthwhile. Perhaps if you find yourself on the side of a road, with a truck spotting you, this is a possible use, but these times are few and far between. The problem is that the number of times where an enemy is behind glass, and cannot be taken out in any other way is next to zero. The so-called "Armor Piercing" Windurger, on the other hand, fills an even smaller niche by piercing glass. However, with the gun being the most costly to use, it unfortunately is the least useful of all three guns. However, in the rare case that you are either (a) out for a long time in the field between redeployments or (b) in a location where tranquilizer rounds are easily found, the gun can be a valid option. Assuming you are resupplying via a supply drop, there is no real reason to use this gun. ![]() A standard Medium durability suppressor will last all thirty bullets on both the Burkov and the Standard Grade 5 WU S. While it easily beats the other pistols in a default stage, it pales in comparison to them when it's competition is given a Medium durability suppressor (using the Legendary Gunsmith's gun customization) which is developed alongside the Arms Material Delta-144 Combat Pistol, or the AM D114. However, some choices will inevitably be better than others in other situations.įor example, the infinitely suppressed WU S. Each gun fills a specific niche, and is a valid choice in a certain scenario.
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